
GeoCivics

GAME ON!
In March, 2023, at the Christopher Creek Lodge in Payson, Arizona, GeoCivics hosted a residential experience to learn how to gamify K12 lessons in American history, geography, civics, and government. Led by a team of content and pedagogical experts, grant staff, and mentors, participants explored both hands-on and internet-based games to see how they can be integrated into curricula.
Participants strengthened their pedagogical skills and learned how to apply strategies for turning ordinary lessons into exciting game-based adventures! Following instruction and exploration, teachers 'gamified' a social studies lesson!


Charles Kazilek, AKA Dr. Biology, shared new and exciting virtual reality gaming! To see more fantastic teaching resources, games, and simulations, visit https://askabiologist.asu.edu/

Drs. Niccole Cervany and Dianna Gielstra led teachers on an outdoor exploration to gather field data using various tools and techniques. The exploration was followed up with a demonstration on how virtual trips can create a deep, authentic learning experience using situational learning and geographic inquiry.




Liz Fuiava demonstrated a number of gamified approaches to use in a variety of ways, such as classroom management, educational games, and assessments!


After exploring, teachers were tasked with gamifying a social studies lesson they brought with them to the Academy!
GeoCivics Created Games
Branches of Government - Spoons!
This activity focuses on the three branches of government, executive, legislative and judicial.
Resources/Games
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Class Dojo Classroom management tools by a point system and other cool teacher tools (free version and/or upgrade available)
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Wheel of Names (use this for any spin the wheel activity and/or to make sure all students participate & more-save each wheel)
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Flocabulary (free trials, fun musically integrated lessons!)
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22 Federally Recognized Tribal Nations (resource for teacher background information)
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Land Acknowledgement Resources (resource for teacher background information)
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Land Acknowledgement Zip Codes (resource for finding out which Indigenous People’s lands we reside on)
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Toy Theater (all subject online tools for students and teacher visuals)
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Match the Memory (free online game of match by subject)
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https://bouncyballs.org/ (manage classroom noise or visualize music)
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https://www.commoncurriculum.com/ (online planbook for sharing / team planning)
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https://classroomscreen.com/ (Similar to classdojo minus the point system but it has a lot of cool backgrounds)
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https://docs.google.com/presentation/d/1zLQi8lAZrlLLMpq35Zl1FL18Tzm7jFyg/edit#slide=id.p1
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Dr. Margarita Jimenez-Silva - Gamification and Multilingual Students
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Using gamification to support learning English as a
second language


